What
This edition specifically focuses on the development of an XR app store and the seven key pillars underlying its design.
For whom
For anyone involved in Npuls, looking to contribute to the development of XR in education, or curious about XR technology’s potential. This includes teachers, ICTO advisors, policymakers, and educational developers in mbo, hbo and wo education.
Type of knowledge product
Report, pdf
Summary
This publication explores the development of an XR app store for Dutch education. Through three design sessions, more than 40 experts from mbo, hbo and wo education provided input on the needs and opportunities of such a platform. The key insights are summarized in seven core pillars: finding, sharing, implementing, exchanging, managing, guiding, and conditions. This exploration serves as a foundation for further development and collaboration within the education sector.